Home Knowledge Base Computable General Equilibrium

Computable General Equilibrium

No mentions found

This entity hasn't been tracked yet, or Iris is still building its knowledge base.

Related Articles from SNS

Statistical and Numerical Convergence in Stochastic Equilibrium

arXiv:2606.07469v1 Announce Type: cross Abstract: This paper sets out the most general computational and econometric implications of the rigorous stochastic equilibrium theory from SELCKE (Staines (2024a)) The analytical backbone is the discovery that the system converges geometrically to long-run equilibrium, at a rate given by the greater of the eigenvalue or inverse eigenvalue (from outside) closest to the unit circle and the maximum shock persistence. High-order shocks converge faster.

arXiv CS 2d ago

Bounded by Risk, Not Capability: Quantifying AI Occupational Substitution Rates via a Tech-Risk Dual-Factor Model

Announce Type: replace Abstract: The deployment of Large Language Models (LLMs) has ignited concerns about technological unemployment. Existing task-based evaluations predominantly measure theoretical "exposure" to AI capabilities, ignoring critical frictions of real-world commercial adoption: liability, compliance, and physical safety. We argue occupations are not eradicated instantaneously, but gradually encroached upon via atomic actions.

arXiv CS 1d ago

Learning to Strategically Acquire Resources in Competition

arXiv:2606.06882v1 Announce Type: new Abstract: We consider multiple agents competing to acquire some costly divisible resource (e.g. shares of a financial asset, compute resources, etc.) Leveraging a standard model for price dynamics, we propose a novel game-theoretic model for this problem, generalizing settings studied in diverse literatures. Our analysis considers different assumptions on the information available to agents.

arXiv CS 2d ago

Efficient Exploration for Iterative Nash Preference Optimization

arXiv:2606.01382v1 Announce Type: new Abstract: Preference alignment is central to improving large language models, but standard reward-based formulations can be restrictive when human preferences are cyclic, non-transitive, or otherwise not representable by a scalar reward. Nash Learning from Human Feedback (NLHF) addresses this limitation by modeling alignment as a preference game and targeting a Nash equilibrium rather than a reward maximizer. However, the learning-theoretic foundations...

arXiv CS 8d ago

The Stability of Online Algorithms in Performative Prediction

Announce Type: replace Abstract: The use of algorithmic predictions in decision-making leads to a feedback loop where the models we deploy actively influence the data distributions we see, and later use to retrain on. This dynamic was formalized by Perdomo et al. 2020 in their work on performative prediction. Our main result is an unconditional reduction showing that any no-regret algorithm deployed in performative settings converges to a (mixed) performatively stable equilibrium: a solution...

arXiv CS 5d ago

Thermal chemical reactivity in Frenkel exciton-polariton cavities

arXiv:2605.31188v1 Announce Type: new Abstract: Hybrid light-matter states formed under strong coupling between molecular excitations and confined electromagnetic modes provide a potential route to modify chemical properties. Here we compute and compare a thermally averaged measure of molecular chemical activity for an equilibrium ensemble of molecules inside and outside a planar microcavity, explicitly accounting for the spatial distribution (and hence the in-plane wavevector dispersion) of...

arXiv Physics 9d ago

Population-Aware Imitation Learning in Mean-field Games with Common Noise

arXiv:2605.03357v2 Announce Type: replace Abstract: Mean Field Games (MFGs) provide a powerful framework for modeling the collective behavior of large populations of interacting agents. In this paper, we address the problem of Imitation Learning (IL) in MFGs subject to common noise, where the population distribution evolves stochastically. This stochasticity compels agents to adopt population-aware policies to respond to aggregate shocks.

arXiv CS 1d ago

Equilibrium Propagation for Non-Conservative Systems

arXiv:2602.03670v2 Announce Type: replace Abstract: Equilibrium Propagation (EP) is a physics-inspired learning algorithm that uses stationary states of a dynamical system both for inference and learning. In its original formulation it is limited to conservative systems, $\textit{i.e.}$ to dynamics which derive from an energy function. Given their applications, it is important to extend EP to non-conservative systems, $\textit{i.e.}$ systems with non-reciprocal interactions.

arXiv CS 8d ago

Equilibrium Propagation for Non-Conservative Systems

arXiv:2602.03670v2 Announce Type: replace-cross Abstract: Equilibrium Propagation (EP) is a physics-inspired learning algorithm that uses stationary states of a dynamical system both for inference and learning. In its original formulation it is limited to conservative systems, $\textit{i.e.}$ to dynamics which derive from an energy function. Given their applications, it is important to extend EP to non-conservative systems, $\textit{i.e.}$ systems with non-reciprocal interactions.

arXiv Physics 8d ago

Protein Language Model Embeddings Improve Generalization of Implicit Transfer Operators

Announce Type: replace Abstract: Molecular dynamics (MD) is a central computational tool in physics, chemistry, and biology, enabling quantitative prediction of experimental observables as expectations over high-dimensional molecular distributions such as Boltzmann distributions and transition densities. However, conventional MD is fundamentally limited by the high computational cost required to generate independent samples. Generative molecular dynamics (GenMD) has recently emerged as an...

arXiv CS 9d ago