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Modeling Depth Ambiguity: A Mixture-Density Representation for Flying-Point-Free Depth Estimation

Announce Type: new Abstract: Despite advances in depth estimation, flying points remain a persistent failure mode: near object boundaries, depth estimators often predict spurious 3D points in the empty space between foreground and background surfaces. We trace this artifact to a standard modeling choice: assigning each pixel a single depth hypothesis. At boundaries, a pixel can straddle a foreground and a background surface, so its true depth is ambiguous between the two.

arXiv CS 8d ago

Depth-Dependent Indirect Prompt Injection in Tool-Calling ReAct Agents: Injection Depth, Payload Framing, and Turn-Budget Sensitivity

Announce Type: new Abstract: ReAct agents that interleave chain-of-thought reasoning with tool calls are increasingly deployed for real tasks such as scheduling, file retrieval, and data access. Their tool observation loop creates a direct attack surface: an adversary who controls any tool's return value can embed instructions that redirect the agent away from the user's goal, a threat known as indirect prompt injection. Existing benchmarks evaluate attack success rate (ASR) at a fixed...

arXiv CS 9d ago

Depth from Dual Differential Defocus and Stereo Consensus

arXiv:2606.02906v1 Announce Type: cross Abstract: We introduce D^3S Consensus, a physics-based, closed-form algorithm that unifies depth-from-defocus (DfD) and stereo to achieve highly accurate depth estimation throughout an extended working range beyond the depth-of-field (DoF) of cameras. Given a pair of dual-defocus stereo images, the method estimates an overdetermined set of depth using a novel DfD theory, Dual Differential Defocus (D^3), and (S)tereo in a coupled fashion. It then picks...

arXiv CS 7d ago

Reliability-Guided Depth Fusion for Glare-Resilient Navigation Costmaps

Announce Type: new Abstract: Specular glare on reflective floors, glass boundaries, and glossy indoor surfaces frequently corrupts active-stereo RGB-D depth measurements, producing holes and spikes that accumulate as persistent phantom obstacles in occupancy-grid costmaps. This paper presents a glare-resilient costmap construction method based on explicit depth-reliability modeling. A lightweight Depth Reliability Map network (DRM-Net) predicts per-pixel measurement trustworthiness under...

arXiv CS 7d ago

MCPDepth: Omnidirectional Depth Estimation via Stereo Matching from Multi-Cylindrical Panoramas

Announce Type: replace Abstract: Omnidirectional depth estimation presents a significant challenge due to the inherent distortions in panoramic images. Despite notable advancements, the impact of projection methods remains underexplored. We introduce Multi-Cylindrical Panoramic Depth Estimation (MCPDepth), a novel two-stage framework designed to enhance omnidirectional depth estimation through stereo matching across multiple cylindrical panoramas.

arXiv CS 8d ago

Test-Time Compute Scaling for ASR with Depth-Conditioned Looped Transformers

arXiv:2606.04678v1 Announce Type: new Abstract: End-to-end ASR systems typically use fixed-depth acoustic encoders at inference, making it difficult to trade additional test-time computation for improved recognition without training a larger model. A natural approach is to reuse a shared Transformer block recurrently, but we find that naive looping does not fully exploit additional recurrent compute. We introduce LARM, a depth-conditioned looped Transformer that turns recurrent encoder depth...

arXiv CS 6d ago

Inverse Depth Scaling From Most Layers Being Similar

arXiv:2602.05970v2 Announce Type: replace Abstract: Neural scaling laws relate loss to model size in large language models (LLMs), yet depth and width may contribute to performance differently, requiring more detailed studies. Here, we quantify how depth affects loss via analysis of LLMs and toy residual networks. We find loss scales inversely proportional to depth in LLMs, probably due to functionally similar layers reducing error through ensemble averaging rather than compositional...

arXiv CS 8d ago

Unsupervised Learning Based Focal Stack Camera Depth Estimation

Electrical Engineering and Systems Science > Image and Video Processing [Submitted on 14 Mar 2022 (v1), last revised 3 Jun 2026 (this version, v3)] Title:Unsupervised Learning Based Focal Stack Camera Depth Estimation View PDFAbstract:We propose an unsupervised deep learning based method to estimate depth from focal stack camera images. On the NYU-v2 dataset, our method achieves much better depth estimation accuracy compared to single-image based methods.

arXiv CS 2d ago

DENSER: Depth-Guided Ensemble with Staged EFA-GS Reconstruction for Soccer Novel View Synthesis

arXiv:2606.01419v1 Announce Type: new Abstract: We propose DENSER, a Depth-guided ENSemble with Staged EFA-GS Reconstruction for soccer novel view synthesis. DENSER extends EFA-GS with three key contributions: (1) camera-height-based loss weighting that prioritises ground-level broadcast views, (2) monocular depth supervision from Depth-Anything-V2 to regularise geometry in textureless regions, and (3) a three-model pixel-average ensemble whose members diverge from a shared base checkpoint...

arXiv CS 8d ago

BUDDY: BUdget-Driven DYnamic Depth Routing for Adaptive Large Language Model Inference

arXiv:2606.09514v1 Announce Type: new Abstract: Large language models (LLMs) incur high inference cost due to their depth and parameter scale. Depth pruning can reduce latency by skipping redundant Transformer blocks, but existing methods (i) provide limited control under user-specific compute budgets and (ii) typically fix the routing path, failing to adapt as the context grows during decoding. We propose Buddy, a budget-driven dynamic depth routing framework.

arXiv CS 1d ago