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EgoAction: Egocentric Action Composition with Reliability-Aware Temporal Fusion for the EPIC-KITCHENS Action Detection Challenge at CVPR 2026

Announce Type: replace Abstract: The EPIC-KITCHENS-100 Action Detection challenge evaluates whether a model can localize the start and end of each action in long untrimmed egocentric videos and assign the corresponding verb--noun action label. In this report, we formulate our submission as EgoAction (Egocentric Action Composition with Reliability-Aware Temporal Fusion), a unified decoupled detection and fusion pipeline. The pipeline uses EPIC-finetuned VideoMAE-L features, trains separate...

arXiv CS 5d ago

TempRet: Temporal Enhancement and Two-Stage Reranking for CVPR 2026 EPIC-KITCHENS-100 Multi-Instance Retrieval Challenge

arXiv:2605.24470v2 Announce Type: replace Abstract: Video-text retrieval has witnessed remarkable progress driven by large-scale vision-language pretraining, yet most existing approaches inherit an implicit assumption from image-text retrieval: that visual semantics can be captured frame-by-frame. This assumption overlooks the temporal dynamics of egocentric videos. The EPIC-KITCHENS-100 Multi-Instance Retrieval (MIR) challenge further raises the bar by providing soft-label relevance...

arXiv CS 8d ago

TempRet: Temporal Enhancement and Two-Stage Reranking for CVPR 2026 EPIC-KITCHENS-100 Multi-Instance Retrieval Challenge

arXiv:2605.24470v3 Announce Type: replace Abstract: Video-text retrieval has witnessed remarkable progress driven by large-scale vision-language pretraining, yet most existing approaches inherit an implicit assumption from image-text retrieval: that visual semantics can be captured frame-by-frame. This assumption overlooks the temporal dynamics of egocentric videos. The EPIC-KITCHENS-100 Multi-Instance Retrieval (MIR) challenge further raises the bar by providing soft-label relevance...

arXiv CS 5d ago

Reconstructing Objects along Hand Interaction Timelines in Egocentric Video

Announce Type: replace Abstract: We introduce the task of Reconstructing Objects along Hand Interaction Timelines (ROHIT). We first define the Hand Interaction Timeline (HIT) from a rigid object's perspective. In a HIT, an object is first static relative to the scene, then is held in hand following contact, where its pose changes.

arXiv CS 7d ago

TrAction: Action Recognition with Sparse Trajectories

Announce Type: new Abstract: Modern action recognition models operate on memory- and compute-intensive dense RGB video volumes and frequently exploit appearance and background shortcuts, for example, predicting actions from objects or scenes instead of characteristic motion. We investigate an efficient alternative input modality that is largely free of such biases by construction: sparse point trajectories. To this end, we develop a simple transformer architecture for 2.5D trajectory-based...

arXiv CS 7d ago

WristCompass: Kinematic Coupling as a Learnable Visual Concept for Ego-Camera Orientation

arXiv:2605.30671v1 Announce Type: new Abstract: Recovering ego-camera orientation from manipulation video is a prerequisite for disentangling hand motion from camera motion, a key step in imitation learning from egocentric demonstrations. The obvious approach, inferring orientation from scene geometry, fails when hands occlude the frame: VGGT, a 1B-parameter scene reconstruction model, scores worse than a constant predictor on the TACO benchmark. We identify an alternative visual concept...

arXiv CS 9d ago

Plan, Watch, Recover: A Benchmark and Architectures for Proactive Procedural Assistance

Announce Type: new Abstract: We envision a proactive multi-modal assistant system which gives users real-time step-by-step guidance on a procedural task, autonomously deciding \textit{when} to interrupt, and \textit{how} to coach. However, progress is limited by the absence of large-scale, cross-domain benchmarks that reflect realistic conditions, particularly the common case in which users deviate from the expected step sequence. We address this gap with four contributions: \textbf{(1)}~we...

arXiv CS 6d ago

EgoAdapt: A Multi-Scene Egocentric Adaptation Method for CVPR 2026 HD-EPIC VQA Challenge

Announce Type: replace Abstract: This technical report presents our solution, EgoAdapt (Egocentric Adaptation via Category, Calibration, and Consistency), to the CVPR 2026 HD-EPIC VQA challenge. HD-EPIC evaluates whether a vision-language model can reason over realistic first-person kitchen videos, where the evidence for an answer may be a short hand-object interaction, a long recipe trajectory, a spatial relation to a fixture, or a subtle gaze cue. The benchmark contains 26K multiple-choice...

arXiv CS 5d ago

Rating the biggest 2026 World Cup ads: Adidas vs. ...

With the eyes of the world about to be glued to the biggest sporting event on the planet, the FIFA World Cup sets vast numbers of brands, sponsors and advertisers jostling for position in front of a global audience of billions. With a slice of that enormous pie at stake, many of the biggest global brands have poured considerable amounts of time, effort and resources into making sure they have a World Cup advertising campaign to match the scale of the event. Both Adidas and Nike have created...

ESPN 1d ago

Boogie Nights review – Paul Thomas Anderson’s porn epic is still gaudy, seedy fun

The writer-director’s second movie lacks some of the craft shown in his later work, but remains a stylish and energetic descent into the cocaine-fulled world of the 70s adult film industryMasculinity was never more fragile than in Paul Thomas Anderson’s picaresque porn comedyfrom 1997, inspired by the life and times of 70s/80s LA adult movie star John Holmes. It’s a film that delivers the era’s jukebox slams on the soundtrack, though oddly not the Heatwave classic that provides the title....

The Guardian UK 17h ago