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Rendering-Free Primitive Importance

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REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance

new Abstract: Existing pruning methods for 3D Gaussian splatting (3DGS) suffer from either severe quality degradation or prohibitive computational overhead. In this paper, we propose REFINE, a highly accelerated 3DGS pruning framework centered on a novel rendering-free primitive importance metric. Our approach leverages an analytically approximated, rendering-aware Hessian field to quantify the expected perceptual error induced by the removal of individual primitives.

arXiv CS 1d ago