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DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos

Announce Type: replace Abstract: Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body motion but often overlook detailed hand articulation, while image-based whole-body methods recover SMPL-X meshes independently per frame, often leading to jittery and inaccurate hand motion. We present a temporally coherent...

arXiv CS 6d ago

Tamaththul3D: High-Fidelity 3D Saudi Sign Language Avatars from Monocular Video

arXiv:2605.05367v2 Announce Type: replace Abstract: Existing 3D sign language avatar reconstruction methods are developed and evaluated exclusively on Western sign languages, and no 3D parametric annotations exist for any Arabic Sign Language dataset, a gap that blocks the development of avatar-based accessibility applications for the Arab Deaf community. We release the first SMPL-X parametric annotations for the Ishara-500 Saudi Sign Language dataset, enabling quantitative evaluation and...

arXiv CS 5d ago