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Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text

Announce Type: new Abstract: We introduce T2Mo, a feed-forward framework for controllable dynamic 3D shape generation conditioned on 3D trajectories and text. Due to the inherent ambiguity of language, generating precisely intended motions using text alone remains challenging. To address this, we adopt 3D trajectories as controllable spatial guidance, specifying the exact paths along which selected points should move.

arXiv CS 6d ago