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The memory of $\omega$-regular and BC($\Sigma_2^0$) objectives

arXiv:2502.05840v3 Announce Type: replace Abstract: In the context of 2-player zero-sum infinite-duration games played on (potentially infinite) graphs, the memory of an objective is the smallest integer k such that in any game won by Eve, she has a strategy with <= k states of memory. For omega-regular objectives, checking whether the memory equals a given number k was not known to be decidable. In this work, we focus on objectives in BC(Sigma0^2), i.e. recognised by a potentially infinite...

arXiv CS 8d ago

The memory of $\omega$-regular and BC($\Sigma_2^0$) objectives

arXiv:2502.05840v4 Announce Type: replace Abstract: In the context of 2-player zero-sum infinite-duration games played on (potentially infinite) graphs, the memory of an objective is the smallest integer k such that in any game won by Eve, she has a strategy with <= k states of memory. For omega-regular objectives, checking whether the memory equals a given number k was not known to be decidable. In this work, we focus on objectives in BC(Sigma0^2), i.e. recognised by a potentially infinite...

arXiv CS 6d ago