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Japan's $13illion Global Anime Merchandise Goal

Japan's $13illion Global Anime Merchandise Goal
Key Points

Jul 1st, 2026 Japan's $13illion Global Anime Merchandise Goal Anime has become a global entertainment powerhouse, attracting billions of dollars in investment and fans worldwide. Now, companies including Marubeni are targeting the fast-growing $13 billion merchandise market.

Jul 1st, 2026 Japan's $13illion Global Anime Merchandise Goal Anime has become a global entertainment powerhouse, attracting billions of dollars in investment and fans worldwide. Now, companies including Marubeni are targeting the fast-growing $13 billion merchandise market. [Image text:] 319vers Laox N K GAMERS
Japan (LOCATION) Global Anime Merchandise Goal Jul 1st (EVENT) Global Anime Merchandise Goal Anime (EVENT) Marubeni (ORG)
Originally published by Bloomberg Markets Read original →