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Developing a Culturally Grounded, AI-Augmented UX Research Point of View (POV): An Exemplar Case Study from Telemedicine Dementia Care

arXiv:2605.31147v1 Announce Type: new Abstract: User Experience Research (UXR) Points of View (POVs) distil complex and often fragmented research evidence into actionable perspectives that guide how teams interpret user needs, frame design decisions, and align stakeholders. Although POVs are widely used in industry practice, there are few published examples that explicitly document how POVs are constructed, particularly in culturally sensitive and low-resource contexts.

arXiv CS 9d ago

Beyond One-shot: AI Agents for Learning in Field Experiments

arXiv:2606.02458v1 Announce Type: new Abstract: Organizations routinely run experiments for A/B testing, yet the data generated from one experiment is underutilized to inform subsequent intervention design. Significant barriers exist to extracting actionable knowledge from prior experimental data to inform new interventions. We study whether tool-augmented agentic AI can automatically learn from experimental data to generate new interventions in subsequent experiments.

arXiv CS 8d ago

Developing an AI-Powered UX Research Point of View for Digital Health in A Regulatory Context: An Exemplar Case from MSM and Transgender HIV Care in Nigeria

arXiv:2605.31138v1 Announce Type: new Abstract: User Experience Research (UXR) in a legal and regulatory contexts presents unique challenges that require specialised approaches to protect vulnerable populations whilst generating actionable insights. Digital consultation, appointment booking, and medication delivery platforms show promise for extending care access; however, their real-world effectiveness is curtailed by an absence of theoretically grounded user experience research (UXR)...

arXiv CS 9d ago

A Model of Integrated Information Processing in Human-AI Interaction

arXiv:2606.07283v1 Announce Type: new Abstract: For Human-AI Interaction (HAII) research to move forward, theoretical work linking psychological mechanisms to interface design is needed. Such work should extend rather than replace established HCI and automation research, adapting to the increasing autonomy and agency of AI systems. Building on prior frameworks focused on roles and levels in human interaction with automation, a gap remains from a psychological view: a task-centered,...

arXiv CS 2d ago

Fog of Love: Engineering Virtuous Agent Behavior with Affinity-based Reinforcement Learning in a Game Environment

arXiv:2606.04750v1 Announce Type: new Abstract: Instilling virtuous behavior in artificial intelligence has seen increasing interest. One of the techniques proposed is known as affinity-based reinforcement learning, which uses policy regularization on the objective function to incentivize virtuous actions without being fully dependent on the reward function design. Thus far, this technique has been demonstrated to be effective in grid worlds and toy-problem environments with minimal state...

arXiv CS 6d ago

Neuro-Symbolic Verification of LLM Outputs for Data-Sensitive Domains (extended preprint)

Announce Type: replace Abstract: LLMs deployed in high-stakes domains face fundamental reliability challenges: hallucinations, inconsistencies, and privacy vulnerabilities introduce unacceptable risks where errors carry legal, financial, or safety consequences. This paper presents a hybrid verification architecture combining formal symbolic methods with neural semantic analysis to provide complementary guarantees for LLM-generated content. This architecture employs logical reasoning for...

arXiv CS 9d ago

The Frame Problem

The Frame Problem To most AI researchers, the frame problem is the challenge of representing the effects of action in logic without having to represent explicitly a large number of intuitively obvious non-effects. But to many philosophers, the AI researchers' frame problem is suggestive of wider epistemological issues. Is it possible, in principle, to limit the scope of the reasoning required to derive the consequences of an action?

Hacker News 9d ago

Do MLLMs Capture How Interfaces Guide User Behavior? A Benchmark for Multimodal UI/UX Design Understanding

Announce Type: replace Abstract: User interface (UI) design goes beyond visuals to shape user experience (UX), underscoring the shift toward UI/UX as a unified concept. While recent studies have explored UI evaluation using Multimodal Large Language Models (MLLMs), they largely focus on surface-level features, overlooking how design choices influence user behavior at scale. To fill this gap, we introduce WiserUI-Bench, a novel benchmark for multimodal understanding of how UI/UX design...

arXiv CS 5d ago

Building user-driven climate adaptation products

Abstract Climate adaptation products have traditionally been developed using a supply-driven model reliant on available climate information, leading to usability gaps1,2,3,4. To better meet user needs, the climate services field has recognized a need to shift towards a demand-driven model emphasizing co-production, that is, user-driven, scientifically informed products created through shared knowledge practices1,2,3,4,5. However, co-production can be challenging, especially for researchers...

Nature 23h ago

Xbox is ditching Microsoft's Copilot AI

Xbox is ditching Microsoft's Copilot AI The AI assistant is no longer coming to consoles and will be removed from the Xbox mobile app. Microsoft announced plans to start stripping Copilot out of select Windows apps in March after criticism of the company's mishandling of its operating system reached a fever pitch.

Engadget 36d ago