Blender
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Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models
arXiv:2606.02580v1 Announce Type: new Abstract: Inverse graphics is a longstanding and highly underconstrained problem that seeks to reconstruct images as editable 3D scenes which can be rendered, relit, and manipulated. In this work, we investigate whether pretrained vision-language models (VLMs) can perform executable inverse graphics directly from a single image by reconstructing a scene as an editable Blender program, without relying on specialized 2D or 3D foundation models,...
NeuroCaptain v2 - Interactive Three-Dimensional fNIRS Optode and Probe Montage Design Platform Based on Blender
Significance: Accurate and reproducible optode placement is crucial for obtaining high-quality fNIRS data in both individual and group-level neuroimaging studies. Conventional optode/probe montage design tools usually transform a probe layout defined in 2D Cartesian space onto a 3D head surface using a mass-spring model. Such mechanical transformation, combined with the indirect mapping between the 2D probe definition and the 3D target space, can introduce placement variations across...
Backrooms is a reminder that the internet is the future of cinema
Backrooms is a reminder that the internet is the future of cinema Kane Parsons joins plenty of other YouTubers who’ve made their way to the big screen. The story behind the Backrooms is almost as trippy as the film itself. Kane Parsons taught himself how to use Adobe After Effects and Blender as a teenager, experimented with online short films, and rose to online fame with his first Backrooms short in 2022 (which now has nearly 80 million views).
Synthetic Data Generation and Vision-based Wrinkle and Keypoint Detection for Bimanual Cloth Manipulation
arXiv:2606.06292v1 Announce Type: new Abstract: Robotic manipulation of textiles remains challenging because continuous deformation and self-occlusions hinder the robust visual perception required to estimate the cloth's state. To address the lack of annotated real-world data, we developed a Blender-based synthetic pipeline exporting auto-annotated keypoints, and combined manually labeled renders with real-world data to train a wrinkle detector. We present a perception framework integrating...
Making Graphics Like it's 1993
Personal website and blog. Catlantean 3D is a side-project I've been slowly building in my spare time for over a year, and I intend to release it on Steam next year. My goal was to build a complete, shippable first-person shooter using techniques that were common in the early 90s, while allowing myself the luxury of using a modern compiler and a platform abstraction layer.
bbsolver: A Unified Error-Bounded Spatiotemporal Optimization Solver for Key Timing and Topology-Consistent Vector Paths
arXiv:2606.09741v1 Announce Type: new Abstract: Dense sampling records what an animation system actually evaluated, but it produces a poor final representation: every sampled frame can become a key, edit handles become noisy, and animated vector paths remain hard to adjust. Existing reducers usually treat the two axes separately: animation-curve reducers reduce key timing, while curve and path simplifiers reduce geometry. When applied independently to animated paths, these methods can break...
How to Avoid Scams and Bad Gadgets on Amazon (2026)
You can find anything on Amazon—plus thousands of versions of that thing. If its virtual shelves were translated into a brick-and-mortar storefront, it would probably be the most overstimulating space in the world. Take power banks, for example.
SCOPE: Real-Time Natural Language Camera Agent at the Edge
Announce Type: new Abstract: Deploying language-driven agents in robotics requires evaluations that reflect real-world task demands: natural-language instructions with reproducible outcomes. Such agents must connect language models to callable perception and control tools, and be assessed using deployment-critical metrics including latency, accuracy, and error modes. (Simulation and Camera Operations for Perception and Evaluation), a modular agent for natural-language, open-vocabulary...
ASUS's NVIDIA RTX Spark laptops could give the MacBook Pro some competition
ASUS's NVIDIA RTX Spark laptops could give the MacBook Pro some competition The 128GB of unified memory, RTX 5070-level graphics and 1,600-nit OLED display should appeal to creators. ASUS was one of the launch customers for NVIDIA's new RTX Spark ARM "superchip" and it's laptops look like the most interesting ones for creators. With the ProArt P14 and P16, ASUS is going up against Apple's MacBook Pros and even trying to one-up them with features like bright 4K OLED displays, a sleeker design...
Open Repair Data Standard – Open Repair Alliance
The Open Repair Data Standard (ORDS) defines a shared approach towards collecting and sharing repair data about small electricals and electronics. The goal of this standard is to make it easy to combine open data on electronics repair that has been collected by many different groups. Following a common standard helps us to identify trends and patterns globally, and also within countries and regions, by combining data from local community repair events.