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Virtual-point-based Solutions to Handle Generalized Absolute Pose Problem

arXiv:2606.09294v1 Announce Type: new Abstract: Multi-camera systems are increasingly adopted in robotics and autonomous navigation for their wide field of view, flexibility, and fault tolerance. Nevertheless, existing PnP solvers fail to handle multiple projection centers. This paper introduces a virtual point formulation that bridges the standard PnP and generalized pose problems, enabling a unified pipeline that transforms existing PnP solvers into generalized pose solvers.

arXiv CS 1d ago

$R^3$: 3D Reconstruction via Relative Regression

Announce Type: replace Abstract: Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This dependency becomes a significant bottleneck for long-context and streaming reconstruction, as it forces the network to maintain an arbitrary temporal origin and handle translation magnitudes that grow unbounded over time.

arXiv CS 9d ago

Zero-Shot Polygon Matching with Pre-trained Models for Pose Estimation and Polygon Cloud from Challenging Stereo

Announce Type: replace Abstract: While stereo matching has achieved maturity for 0D point and 1D line primitives, establishing correspondences for 2D polygons remains largely unexplored due to challenges including disparity discontinuity, scale variation, training dependency, and poor generalization, limiting downstream tasks such as pose estimation and 3D reconstruction. To address these issues, we are the first to propose a Zero-shot Polygon Matching paradigm with Pre-trained Models (i.e.,...

arXiv CS 2d ago

DisPOSE: Projected Polystochastic Diffusion for Self-Supervised Multi-View 3D Human Pose Estimation

arXiv:2606.07419v2 Announce Type: replace Abstract: Recovering 3D human poses for multiple individuals from different camera views is a fundamental bottleneck for analyzing interacting behaviors. Existing self-supervised approaches leverage synthetic catalogues of 3D poses; however, this leads to poor generalization in real-world scenarios due to distribution shifts.

arXiv CS 1d ago

DisPOSE: Projected Polystochastic Diffusion for Self-Supervised Multi-View 3D Human Pose Estimation

arXiv:2606.07419v1 Announce Type: new Abstract: Recovering 3D human poses for multiple individuals from different camera views is a fundamental bottleneck for analyzing interacting behaviors. Existing self-supervised approaches leverage synthetic catalogues of 3D poses; however, this leads to poor generalization in real-world scenarios due to distribution shifts. We therefore introduce DisPOSE, a self-supervised framework that approximates the inherently discrete multi-view person-assignment...

arXiv CS 2d ago

'Your AI Text is not Mine': Redefining and Evaluating AI-generated Text Detection under Realistic Assumptions

arXiv:2606.04906v1 Announce Type: new Abstract: Although it is generally agreed that AI-generated text poses a broad societal risk, there is no common understanding in the AI-generated text detection literature on what constitutes harmful use. Rather, existing datasets and approaches often define their own criteria and make their own assumptions, sometimes implicitly, and often only loosely related to real-world needs and applications.

arXiv CS 6d ago

Adversarial Attacks Already Tell the Answer: Directional Bias-Guided Test-time Defense for Vision-Language Models

Announce Type: new Abstract: Vision-Language Models (VLMs), such as CLIP, have shown strong zero-shot generalization but remain highly vulnerable to adversarial perturbations, posing serious risks in real-world applications. Test-time defenses for VLMs have recently emerged as a promising and efficient approach to defend against adversarial attacks without requiring costly large-scale retraining. In this work, we uncover a surprising phenomenon: under diverse input transformations,...

arXiv CS 5d ago

BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting

arXiv:2606.02937v1 Announce Type: cross Abstract: Multi-view video recordings are increasingly used to capture the 3D movements of animals in experimental settings, yet extracting rich 3D representations from these recordings remains challenging. Supervised pose estimation requires extensive manual annotation, while general-purpose 3D reconstruction models trained on generic scene datasets fail on the specialized imagery and sparse-view setting of laboratory experiments. We address these...

arXiv CS 7d ago

iMaC: Translating Actions into Motion and Contact Images for Embodied World Models

arXiv:2606.09813v1 Announce Type: new Abstract: Embodied world models have emerged as a pivotal paradigm for visual robotic decision-making and interactive environment simulation. However, conventional embodied frameworks rely on low-dimensional structured action vectors (e.g., joint angles and end-effector poses), which suffer from limited expressive capacity, poor generalization across diverse embodiments, and unnatural dynamic modeling for complex physical interactions. To address these...

arXiv CS 1d ago

As a physician, I know we need to focus on helping the forgotten smoker

As a physician, former member of Congress, and former secretary of the U.S. Department of Health and Human Services, I have spent much of my career focused on policies that improve health outcomes. I have also seen the toll of smoking up close. I lost my father to what I often call "Lucky Strike lungs."

Fox News 9d ago