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NVIDIA Isaac Sim: Enabling Scalable, GPU-Accelerated Simulation for Robotics

Announce Type: new Abstract: Simulation has become a core infrastructure for robotics research. Unlike previous simulators, NVIDIA Isaac Sim leverages GPU acceleration to enable large-scale parallel training and physics-accurate modeling. Its synthetic data generation pipeline alleviates the scarcity of high-quality training data, supporting data-driven robot learning and large-scale simulation-centric experimentation.

arXiv CS 7d ago

VIRTUS-FPP: Virtual Sensor Modeling for Fringe Projection Profilometry in NVIDIA Isaac Sim

Announce Type: replace-cross Abstract: Fringe projection profilometry (FPP) is a high-precision structured-light sensing technique for 3D surface reconstruction, yet its practical deployment is often constrained by complex calibration procedures, sensitivity to environmental conditions, and the high cost of physical experimentation. At the same time, robotics research increasingly relies on simulation platforms such as NVIDIA Isaac Sim for scalable development and validation, but accurate...

arXiv CS 2d ago

Nvidia partners with LG robotics to build humanoid robots in South Korea

NVIDIA and LG Group are building an AI factory to accelerate LG Group’s next wave of AI-driven businesses, spanning robotics, autonomous driving, data center technologies and GPU cloud services. The AI factory will provide LG Group with accelerated computing infrastructure to train, simulate, validate and deploy AI-based applications across its key businesses. The collaboration brings together NVIDIA’s full-stack, end-to-end AI factory platform with LG Group’s global leadership in consumer...

Hacker News 1d ago

Towards Realistic 3D Sonar Simulation

arXiv:2606.06130v1 Announce Type: new Abstract: As underwater robotics research increasingly addresses complex 3D perception and autonomous navigation, the fidelity of sonar simulation has become a key factor in algorithm development. Current simulation frameworks typically rely on geometry-driven rendering, approximating 3D sonar as an underwater equivalent to LiDAR, which fails to account for fundamental acoustic phenomena such as refraction, multi-path interference, and phase-dependent...

arXiv CS 5d ago

IDDMBSE: Integrating Data-Driven and Model-Based Systems Engineering for Trusted Autonomous Cyber-Physical Systems

arXiv:2606.06727v1 Announce Type: new Abstract: Autonomous cyber-physical systems (CPS) sit at the intersection of Model-Based Systems Engineering (MBSE) and data-driven Machine Learning and Artificial Intelligence (ML/AI), yet no integrated Systems Engineering (SE) methodology natively spans both. We address this gap with IDDMBSE, an Integrated Data-Driven and Model-Based Systems Engineering methodology that extends the rigorous MBSE V-process with a data-driven loop at every step, anchored...

arXiv CS 2d ago