Multi-Agent System
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Related Articles from SNS
MASPOB: Bandit-Based Prompt Optimization for Multi-Agent Systems with Graph Neural Networks
arXiv:2603.02630v2 Announce Type: replace Abstract: Large Language Models (LLMs) have achieved great success in many real-world applications, especially the one serving as the cognitive backbone of Multi-Agent Systems (MAS) to orchestrate complex workflows in practice. Since many deployment scenarios preclude MAS workflow modifications and its performance is highly sensitive to the input prompts, prompt optimization emerges as a more natural approach to improve its performance. However,...
Recognize Your Orchestrator: An Entropy Dynamics Perspective for LLM Multi-Agent Systems
new Abstract: The transition from single-turn models to Multi-Agent Systems (MAS) promises enhanced problem-solving capabilities, yet the centralized orchestration topology remains a critical point of fragility. To analyze this, we propose a Mean-Field Entropy Dynamics framework, modeling the orchestration process as a system governed by the competing forces of task resolution and cumulative context loading. To facilitate validation, we introduce Inverse Workflow Generation (IWG), a...
Delayed Repression and Emergent Instability in Adaptive Multi-Agent Systems
Announce Type: new Abstract: Regulatory institutions (from content moderation platforms to financial supervisors) observe, deliberate, and intervene only after a characteristic delay. We ask whether this processing lag alone can destabilize a multi-agent system that would otherwise remain stable, without exogenous shocks, coordination among agents, or malicious actors. We study this question in two stages.
CoMo3R-SLAM: Collaborative Monocular Dense SLAM with Learned 3D Reconstruction Priors for Outdoor Multi-Agent Systems
Announce Type: new Abstract: Collaborative dense SLAM is essential for multi-robot teams to achieve scalable and consistent 3D perception across large-scale outdoor environments. Existing systems typically depend on depth sensors, incurring significant payload, power, and calibration costs. Monocular RGB cameras are a lightweight alternative, but collaborative monocular dense SLAM remains difficult due to scale ambiguity, unreliable inter-agent data association, especially in outdoor scenes...
Dynamic Coordination Strategy Selection for Enterprise Multi-Agent Systems
Announce Type: replace Abstract: Enterprise multi-agent systems increasingly expose multiple coordination patterns, but deployments often lack evidence for when to use consensus, debate, synthesis, or a simpler single-agent workflow. This paper evaluates whether coordination strategy should be selected dynamically by problem class rather than fixed globally. We run a frozen matrix of 30 enterprise tasks spanning six industries, five problem classes, four execution conditions, three...
A Barrier-Modulated Architecture for Safe Affine Formation Control in Second-Order Multi-Agent Systems
arXiv:2606.08137v1 Announce Type: new Abstract: Affine formation control offers immense flexibility for coordinating multi-agent maneuvers, but guaranteeing the safety of agents under parametric uncertainties remains an open challenge. This paper proposes a novel safe affine formation control framework for second-order multi-agent systems by integrating Higher-Order Control Barrier Functions (HOCBFs) with Adaptive Dynamic Programming (ADP). We introduce a barrier-modulated control...
CollabSim: A CSCW-Grounded Methodology for Investigating Collaborative Competence of LLM Agents through Controlled Multi-Agent Experiments
Announce Type: new Abstract: Multi-agent systems (MAS) built on large language models have shown growing promise, with their effectiveness resting on agents' ability to coordinate through text-based channels much as human teams do. Yet recent study suggests that MAS often falter not because agents lack individual task-solving ability, but because they lack collaborative competence: the capacity to establish common ground, maintain shared task understanding, balance individual and collective...
GARL: Game-Theoretic Reinforcement Learning for Multi-Agent Strategic Prioritisation
Announce Type: new Abstract: LLM-based multi-agent systems are increasingly used for strategic decision-making tasks. In such settings, performance depends not only on individual model capabilities, but also on the policies by which agents interact and adapt. Multi-agent reinforcement learning can optimise these interaction policies, but its reward design often remains task-specific and weakly grounded in interaction structure.