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Global Convergence of Wasserstein Policy Gradient for Entropy-Regularized Reinforcement Learning

Announce Type: replace Abstract: Wasserstein policy gradient (WPG) is a policy optimization method for reinforcement learning (RL) that exploits the optimal-transport geometry of action distributions. For the entropy-regularized RL objective, WPG evolves each state-conditional policy by transporting it along the action gradient of the soft Q-function together with a Langevin-type diffusion. Despite its appeal for continuous-control problems, its global convergence properties remain poorly...

arXiv CS 1d ago

Policy Gradient for Continuous-Time Robust Markov Decision Processes

arXiv:2606.04335v2 Announce Type: replace Abstract: The framework of robust Markov decision processes (RMDPs) allows the design of reinforcement learning agents that satisfy performance guarantees under worst-case transition dynamics. Traditional RMDPs consider discrete-time dynamics and recently, sample-efficient policy gradient algorithms have been considered in this context. This paper investigates policy gradient algorithms within a continuous-time RMDP framework.

arXiv CS 5d ago

Policy Gradient for Continuous-Time Robust Markov Decision Processes

Announce Type: new Abstract: The framework of robust Markov decision processes (RMDPs) allows the design of reinforcement learning agents that satisfy performance guarantees under worst-case transition dynamics. Traditional RMDPs consider discrete-time dynamics and recently, sample-efficient policy gradient algorithms have been considered in this context. This paper investigates policy gradient algorithms within a continuous-time RMDP framework.

arXiv CS 6d ago

Reusing Trajectories in Policy Gradients Enables Fast Convergence

Announce Type: replace Abstract: Policy gradient (PG) methods are a class of effective reinforcement learning algorithms, particularly when dealing with continuous control problems. They rely on fresh on-policy data, making them sample-inefficient and requiring $O(\epsilon^{-2})$ trajectories to reach an $\epsilon$-approximate stationary point.

arXiv CS 6d ago

Non-Uniform Noise-to-Signal Ratio in the REINFORCE Policy-Gradient Estimator

arXiv:2602.01460v3 Announce Type: replace-cross Abstract: Policy-gradient methods are widely used in reinforcement learning, yet training often becomes unstable or slows down as learning progresses. We study this phenomenon through the noise-to-signal ratio (NSR) of a policy-gradient estimator, defined as the estimator variance (noise) normalized by the squared norm of the true gradient (signal). Our main result is that, for (i) finite-horizon linear systems with Gaussian policies and linear...

arXiv CS 8d ago

OrderGrad: Optimizing Beyond the Mean with Order-Statistic Policy Gradient Estimation

arXiv:2606.06096v1 Announce Type: new Abstract: Policy-gradient methods usually optimize expected return, but many real world applications care about distributional properties of returns: tail risk, outlier robustness, or best-of-K discovery. We introduce OrderGrad, a family of likelihood-ratio and reparameterization gradient estimators for order-statistic objectives. OrderGrad optimizes finite-sample L-statistics, i.e., weighted averages of sorted rewards or costs, recovering objectives...

arXiv CS 5d ago

On Advantage Estimates for Max@K Policy Gradients

arXiv:2606.06080v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards is widely used for post-training reasoning models, but sparse outcome rewards make exploration difficult. A complementary approach is to optimize inference-time objectives such as pass@K and max@K directly, yet existing policy-gradient estimators for these objectives use different signals, baselines, and normalizations, making their relationships unclear. We study this issue through baseline design...

arXiv CS 5d ago

Zero Collapse: A Failure Mode of Policy Gradient Methods in Discontinuous Reward Environments

Announce Type: new Abstract: Bidding in repeated auctions is a central challenge for reinforcement learning (RL), combining continuous control with the strategic complexities of digital advertising. While policy gradient and value-based methods seem well-suited for these settings, they often struggle with the discontinuous, "cliff-like" nature of auction reward landscapes. In a first-price auction, for example, a bidder receives zero reward until they cross a specific threshold, after which...

arXiv CS 9d ago

Path Planning Using Deep Deterministic Policy Gradient: A Reinforcement Learning Approach

arXiv:2606.07855v1 Announce Type: new Abstract: Path-planning for autonomous vehicles in threat-laden environments is a fundamental challenge because the problem is nonlinear and nonconvex even in simplest scenarios. While traditional optimal control methods can be used to find ideal paths, the computational time is often too slow for real-time decision-making. To solve this challenge, we propose a method based on Deep Deterministic Policy Gradient (DDPG) and model the threat as possibly...

arXiv CS 1d ago

Self-Distilled Policy Gradient

arXiv:2606.04036v1 Announce Type: new Abstract: On-policy self-distillation, where a language model conditions on privileged context to supervise its own generations, is a promising source of dense supervision for sparse-reward reinforcement learning. Actually, it can be instantiated as an auxiliary full-vocabulary student-to-teacher reverse Kullback-Leibler divergence loss.

arXiv CS 6d ago