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Related Articles from SNS

RadiusFPS: Efficient Farthest Point Sampling on CPUs and GPUs via Spherical Voxel Pruning

arXiv:2606.06255v1 Announce Type: new Abstract: Point clouds are a primary sensory representation for robotic perception, underpinning LiDAR-based autonomous driving, simultaneous localization and mapping (SLAM), and navigation. Within these pipelines, Farthest Point Sampling (FPS) is the most well-known downsampling operator, as its uniform coverage preserves the geometric structure on which downstream perception relies. However, the large time complexity of classical FPS scales poorly with...

arXiv CS 5d ago

Rethinking Multimodal Few-Shot 3D Point Cloud Segmentation: From Fused Refinement to Decoupled Arbitration

Announce Type: replace Abstract: In this paper, we revisit multimodal few-shot 3D point cloud semantic segmentation (FS-PCS), identifying a conflict in "Fuse-then-Refine" paradigms: the "Plasticity-Stability Dilemma." In addition, CLIP's inter-class confusion can result in semantic blindness. To address these issues, we present the Decoupled-experts Arbitration Few-Shot SegNet (DA-FSS), a model that effectively distinguishes between semantic and geometric paths and mutually regularizes their...

arXiv CS 9d ago