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DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding

Announce Type: replace Abstract: Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete cross-view cues, while their limited ability to handle object-level topological changes restricts long-term robotic task execution. Moreover, current 3D scene understanding methods either rely on simple feature matching without...

arXiv CS 9d ago

Decoding the Surgical Scene: A Scoping Review of Scene Graphs in Surgery

arXiv:2509.20941v2 Announce Type: replace Abstract: As surgical AI transitions from pixel-level detection to complex reasoning, Scene Graphs (SGs) offer the structured, relational representations necessary to decode dynamic surgical environments. This PRISMA-ScR-guided scoping review systematically maps the evolving landscape of SG research in surgery, analyzing 52 primary studies to chart applications and methodological shifts. Our analysis reveals rapid growth, yet uncovers a critical...

arXiv CS 9d ago

RelWitness: Open-Vocabulary 3D Scene Graph Generation with Visual-Geometric Relation Witnesses

arXiv:2605.20823v3 Announce Type: replace Abstract: Open-vocabulary 3D scene graph generation seeks to describe object instances and their relations with flexible natural-language predicates. The central difficulty is not only vocabulary expansion, but supervision reliability: relation annotations in 3D scene graph datasets are selective, and many valid object-pair relations are unannotated. We propose RelWitness, a framework for open-vocabulary 3D scene graph generation from posed RGB-D...

arXiv CS 8d ago

Visual Commonsense Driven Knowledge Refinements for Scene Graph Generation

Announce Type: new Abstract: Learning-driven Scene Graph Generation (SGG) models excel on frequent relation types but degrade sharply under annotation sparsity, failing to capture reliable visual commonsense knowledge. We propose a model-agnostic, semantically-guided knowledge refinement framework that systematically mines commonsense-grounded constraints from training data - capturing spatial, functional, and qualitative relational regularities - and uses general declarative commonsense...

arXiv CS 5d ago

QPredSGG: Hybrid Quantum Predicate Learning for Long-Tailed Scene Graph Generation

arXiv:2606.04689v1 Announce Type: cross Abstract: Scene Graph Generation (SGG) requires relational reasoning over objects and their interactions, but performance is often limited by severe long-tail predicate imbalance. Classical SGG models frequently rely on dataset statistics, leading to biased predictions toward frequent relations rather than fine-grained semantic predicates. Although existing debiasing strategies improve mean recall, predicate classification in current frameworks still...

arXiv CS 6d ago

PhysScene: A Scene Graph Dataset for Scientific Visual Reasoning in Physics Experiments

arXiv:2606.09368v1 Announce Type: new Abstract: Scene Graphs (SGs) provide structured representations of visual scenes by modeling objects and their pairwise relationships. Despite recent progress, existing datasets primarily focus on generic natural contexts, leaving domain-specific and function-oriented scenes largely underexplored. This limitation restricts the evaluation of relational reasoning in scientific experimental scenes, thereby hindering the development of intelligent...

arXiv CS 1d ago

PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making

arXiv:2606.01313v1 Announce Type: new Abstract: Open-vocabulary navigation requires embodied agents to manage significant perception uncertainty stemming from semantic ambiguity and model errors. However, most existing works settle for local optimal deterministic approaches, depriving complex navigation decision-making over multiple composite possibilities that are critical for globally better solutions. In this paper, we propose Probabilistic Scene Graph Navigation (PSG-Nav), which...

arXiv CS 8d ago

Seeing Fast and Slow: Bimodal 3D Scene Graphs for Open-set Tasks

arXiv:2605.31067v2 Announce Type: replace Abstract: Open-set task execution can significantly benefit from seamlessly switching between coarse and fine scene representations depending on the context and the evolving information as the robot explores the environment. For example, it is often sufficient to start with a coarse scene representation initially and only employ a finer, more granular scene representation when the robot encounters regions which are likely to contain the task relevant...

arXiv CS 7d ago

Seeing Fast and Slow: Bimodal 3D Scene Graphs for Open-set Tasks

arXiv:2605.31067v1 Announce Type: new Abstract: Open-set task execution can significantly benefit from seamlessly switching between coarse and fine scene representations depending on the context and the evolving information as the robot explores the environment. For example, it is often sufficient to start with a coarse scene representation initially and only employ a finer, more granular scene representation when the robot encounters regions which are likely to contain the task relevant...

arXiv CS 9d ago

Unveiling the Unknown: Open Vocabulary Object Detection with Scene Graphs

arXiv:2606.05916v1 Announce Type: new Abstract: Open-vocabulary object detection seeks to identify novel object categories that were not part of the training data. Many knowledge distillation-based approaches have shown promising performance by transferring knowledge from pre-trained vision-language models to object detection. However, these methods often overlook structured, image-specific relationships between objects, such as interactions and spatial arrangements.

arXiv CS 5d ago