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Beyond Rubrics: Exploration-Guided Evaluation Skills for Reward Modeling

arXiv:2606.07040v1 Announce Type: new Abstract: Open-ended reward modeling requires judges that can follow subtle, domain-specific preferences when verifiable answers are unavailable. Existing rubric-based methods often address this by generating criteria online for each query, but the extra generation step can add inference overhead and produce rigid or misaligned guidance. We introduce Eval-Skill, an exploration-guided method that synthesizes reusable evaluation skills for reward modeling...

arXiv CS 2d ago

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

arXiv:2606.03980v1 Announce Type: new Abstract: Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored. To this end, we propose Skill Reward...

arXiv CS 7d ago

Skill Availability and Presentation Granularity in Large-Language-Model Agents: A Controlled SkillsBench Study

Announce Type: new Abstract: Skill documents provide procedural knowledge to large-language-model agents at inference time. This article studies whether the presentation granularity of controlled skill knowledge changes downstream task success. The experiment uses a pinned SkillsBench version, a 30-task domain-balanced subset validated by official oracle runs, two reasoning-enabled model configurations, six skill conditions, and five trials per task-condition-model cell.

arXiv CS 9d ago

VASO: Formally Verifiable Self-Evolving Skills for Physical AI Agents

arXiv:2606.05395v1 Announce Type: new Abstract: Reusable robot skills are becoming the basic units through which embodied agents turn open-ended instructions into long-horizon physical behavior. We argue that, while foundation models have collapsed the cost of creating these skills, the cost of trusting them has not. Existing skill-evolution loops refine skills through execution feedback, unit tests, environment reward, or LLM self-critique, but these signals provide only trace-level...

arXiv CS 5d ago

Co-Evolving Skill Generation and Policy Optimization

Announce Type: new Abstract: Skill-augmented reinforcement learning improves language agents by storing reusable procedural knowledge acquired from past experience. Existing methods typically use strong language models to analyze trajectories, generate skills, and update a retrievable skill bank during online training. However, they rarely assess whether a newly generated skill is useful before it is stored and reused.

arXiv CS 1d ago

Learning What to Learn: Stage-Specific Data Sets for SFT-then-RL in Small Language Model Reasoning

Announce Type: new Abstract: Post-training Small Language Models (SLMs) for reasoning typically follows an SFT-then-RL pipeline, yet existing work rarely considers what data should be learned at each stage. We argue that data strategy should be aligned with the distinct roles of SFT and RL: SFT is better suited for acquiring not-yet-mastered reasoning skills, while RL is better suited for consolidating skills that the model can already partially access. Based on this principle, we propose a...

arXiv CS 6d ago

SUSD: Structured Unsupervised Skill Discovery through State Factorization

Announce Type: replace Abstract: Unsupervised Skill Discovery (USD) aims to autonomously learn a diverse set of skills without relying on extrinsic rewards. One of the most common USD approaches is to maximize the Mutual Information (MI) between skill latent variables and states. However, MI-based methods tend to favor simple, static skills due to their invariance properties, limiting the discovery of dynamic, task-relevant behaviors.

arXiv CS 6d ago

Learning While Acting: A Skill-Enhanced Test-Time Co-Evolution Framework for Online Lifelong Learning Agents

new Abstract: Lifelong learning is essential for Large Language Model (LLM) agents operating in dynamic, interactive environments. However, existing lifelong learning agents for long-horizon tasks typically depend on discrete skill or past experiences retrieval with static parameters during inference, which prevents them from continuously internalizing test-time feedback like human learners. To bridge this gap, we propose Skill-enhanced Test-Time Co-Evolution (\texttt{LifeSkill}), a...

arXiv CS 6d ago

SkillDAG: Self-Evolving Typed Skill Graphs for LLM Skill Selection at Scale

Announce Type: new Abstract: As LLM agents adopt large skill libraries, selecting the right subset becomes a structural problem rather than a similarity-matching one: skills depend on, conflict with, specialize, or duplicate one another, a structure invisible to both full enumeration and embedding similarity. We present SkillDAG, which models inter-skill relationships as a typed directed graph and exposes it to an LLM agent as an inference-time, agent-callable structural retrieval interface,...

arXiv CS 7d ago

From Shortcuts to Reasoning: Robust Post-Training of Theory of Mind with Reinforcement Learning

new Abstract: Theory of Mind (ToM) is a must-acquire skill for modern foundation model systems to operate effectively and safely in the real world. Recent works have explored honing ToM via post-training; however, we show that such progress is confounded by a pervasive "shortcut" issue: tasks can reach up to 99% accuracy by simply exploiting spurious causal correlations, leading to a false sense of ToM. Motivated by this, we first develop a framework to systematically examine ToM datasets...

arXiv CS 1d ago