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PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback

Announce Type: new Abstract: Achieving fully automated, physically plausible 3D motion synthesis is a core objective in graphics and generative AI. However, configuring complex environmental force fields still relies entirely on manual expert intervention, creating a severe bottleneck for large-scale simulation data generation. Existing automated methods primarily focus on material optimization and exhibit severe modality gaps and technical flaws when applied to the vastly more complex force...

arXiv CS 1d ago