WorldCoder-Bench
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Related Articles from SNS
WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis
arXiv:2606.01869v1 Announce Type: new Abstract: Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators, however,...
WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis
arXiv:2606.01869v2 Announce Type: replace Abstract: Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators,...