digital foley
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Sound effects in media:A comparative analysis of recorded and synthetic samples in live-action and animation
Announce Type: new Abstract: Creating sound for storytelling is crucial to establishing the environment in productions such as films, TV series and video games. This process often involves repeating, layering and recording real objects or using sound libraries, which can be time-consuming and repetitive. To address these challenges, procedural audio, also known as digital foley, offers a solution by allowing sound designers to quickly generate samples.