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Related Articles from SNS
GPU-Parallel Multi-Task Reinforcement Learning with Demonstration Guided Policy Optimization
arXiv:2606.03335v1 Announce Type: new Abstract: Large scale GPU-parallel reinforcement learning has changed what can be trained in robot simulation, yet most systems still optimize one specialist policy per task. We propose a construction methodology for turning structured manipulation task families into GPU-parallel multi-task RL benchmarks, and instantiate it as MT-Libero using LIBERO assets and task predicates in Isaac Lab. The resulting benchmark supports simultaneous reinforcement...
Capability and Robustness Cannot Both Be Free: An Information-Theoretic Bound for Vision-Language-Action Models
arXiv:2605.25889v4 Announce Type: replace Abstract: Vision-Language-Action (VLA) models reach high success rates on clean inputs but collapse under small adversarial perturbations: a $16/255$ PGD attack drops OpenVLA-7B's LIBERO success from $95\%$ to under $5\%$. Whether this trade-off has a theoretical floor was open. We prove that it does. For any VLA policy, capability $I(\Astar;\Api)$ and robustness $I(\Api;\Atildepi)-I(\Api;\delta)$ sum to at most $H(\Astar)+I(X;\Xtilde)$, the task...
Let It Be Simple: One-Step Action Generation for Vision-Language-Action Models
arXiv:2606.05737v1 Announce Type: new Abstract: Diffusion-based vision-language-action (VLA) models often inherit the image-generation view: actions are generated by iterative denoising. We argue that VLA action generation has a different condition-target structure: the policy is conditioned on rich observations, language, and state, but predicts only a compact, low-dimensional action chunk. Under this asymmetry, strong one-step action generation should not necessarily require the advanced...
What Are We Actually Benchmarking in Robot Manipulation?
arXiv:2606.04233v1 Announce Type: new Abstract: A robotics benchmark score measures success under one fixed evaluation setup, yet is routinely treated as evidence of general manipulation capability. We identify four failure modes, each of which weakens or invalidates a benchmark's role as a valid proxy for that capability: shortcut solvability, lack of statistical significance, creeping overfitting, and data-source dependence.
MemoryVLA++: Temporal Modeling via Memory and Imagination in Vision-Language-Action Models
Announce Type: new Abstract: Temporal modeling is essential for robotic manipulation, as effective control requires both memory of past interactions and imagination of future states. However, most VLA models rely primarily on the current observation and therefore struggle with long-horizon, temporally dependent tasks. Cognitive science suggests that humans rely on working memory to buffer short-lived context, the hippocampal system to preserve episodic memory of past experience, and internal...
GEAR-VLA: Learning Geometry-Aware Action Representations for Generalizable Robotic Manipulation
Announce Type: new Abstract: Vision-Language-Action (VLA) models achieve strong benchmark performance but still struggle in real-world deployment with unseen objects, background shifts, and different robot embodiments. We argue that this stems from the lack of a unified geometry-aware manipulation representation, leaving existing VLAs vulnerable to low-level trajectory supervision, misaligned 3D features, and embodiment differences. To address this, we propose GEAR-VLA, a VLA framework for...
World2Act: Latent Action Post-Training from World Model Dynamics
arXiv:2603.10422v2 Announce Type: replace Abstract: World Models (WMs) offer a promising mechanism for post-training Vision-Language-Action (VLA) policies by providing dynamics priors that improve generalization under task and scene variation. However, most WM-based post-training methods rely on pixel-space supervision, making policies sensitive to visual artifacts introduced by imperfect WM rollouts. We present World2Act, a latent-space post-training framework that transfers WM dynamics to...
ELAN4D: Embodiment-Centric 4D Supervision for Vision-Language-Action Models via Plug-and-Play Adaptation
arXiv:2605.30484v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models have shown promise for robotic manipulation, yet most existing policies operate reactively by directly regressing actions from current observations, without explicitly modeling future dynamics. This limits their ability to generalize under out-of-distribution perturbations. To address this issue, we propose ELAN4D, an embodiment-centric, 4D-aware training framework that enhances VLA policies with future robot...
PHASER: Phase-Aware and Semantic Experience Replay for Vision-Language-Action Models
Announce Type: new Abstract: Vision-Language-Action (VLA) models have achieved remarkable success in language-conditioned robotic manipulation. However, deploying these models in open-ended environments requires continuously acquiring novel skills, a process that inevitably triggers severe catastrophic forgetting of previously learned behaviors. While experience replay (ER) serves as a standard mitigating strategy, naive uniform sampling fundamentally misaligns with the temporal...
Discrete Diffusion VLA: Bringing Discrete Diffusion to Action Decoding in Vision-Language-Action Policies
arXiv:2508.20072v4 Announce Type: replace Abstract: Vision-Language-Action (VLA) models adapt large vision-language backbones to map images and instructions into robot actions. However, prevailing VLAs either generate actions autoregressively in a fixed left-to-right order with poor performance or attach separate diffusion heads outside the backbone that fragments information pathways and hinders unified, scalable architectures. Instead, we present Discrete Diffusion VLA that discretizes...