Home Sport SoccerNet 2026 Player-Centric Ball-Action...
Sport

SoccerNet 2026 Player-Centric Ball-Action Spotting:Retraining and Post-Processing Extensions to the FOOTPASS Baselines

Key Points

arXiv:2606.09679v1 Announce Type: new Abstract: We describe our system for the SoccerNet 2026 Player-Centric Ball-Action Spotting Challenge, which requires predicting who performs which action and when, across eight classes in broadcast soccer. Building on the three FOOTPASS baselines [1] (TAAD, TAAD+GNN, and TAAD+DST), we contribute four extensions: (1) gradient check pointing to enable full-backbone fine-tuning on a single GPU; (2) fusion of GNN logits into the DST encoder, combining...

arXiv:2606.09679v1 Announce Type: new Abstract: We describe our system for the SoccerNet 2026 Player-Centric Ball-Action Spotting Challenge, which requires predicting who performs which action and when, across eight classes in broadcast soccer. Building on the three FOOTPASS baselines [1] (TAAD, TAAD+GNN, and TAAD+DST), we contribute four extensions: (1) gradient check pointing to enable full-backbone fine-tuning on a single GPU; (2) fusion of GNN logits into the DST encoder, combining graph-based tactical context with per-player visual features; (3) square-root frequency class weighting to address the 213:1 pass-to-tackle imbalance in the training data; and (4) a post processing pipeline comprising per-class logit gating, temporal frame refinement, jersey re-assignment, and a two-model ensemble. Our system achieves 0.548 Macro F1 on the test set and 0.446 on the challenge set (server evaluation).
SoccerNet 2026 Player-Centric Ball-Action Spotting:Retraining (ORG) Post-Processing Extensions (ORG) GPU (ORG) GNN (ORG) DST (ORG)
Originally published by arXiv CS Read original →