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Quoridor is PSPACE-Complete

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Announce Type: replace Abstract: Quoridor is an award-winning abstract strategy game designed by Mirko Marchesi and published in 1997. Similar games include Maze Attack, Blockade (also known as Cul-de-sac), and Pinko Pallino. In line with chess, checkers, Go, and other classic combinatorial games, Quoridor is a turn-based, deterministic, perfect-information game played on a square grid.

arXiv:2605.22747v2 Announce Type: replace Abstract: Quoridor is an award-winning abstract strategy game designed by Mirko Marchesi and published in 1997. Similar games include Maze Attack, Blockade (also known as Cul-de-sac), and Pinko Pallino. In line with chess, checkers, Go, and other classic combinatorial games, Quoridor is a turn-based, deterministic, perfect-information game played on a square grid. We show that it is PSPACE-complete to determine whether a given player has a winning strategy in a given Quoridor position on a board with size $n \times n$. We prove this by reduction from Gpos(POS CNF), a Boolean formula game originally defined in 1978 by T. Schaefer.
Quoridor (ORG) Mirko Marchesi (PERSON) Cul-de-sac (PERSON) Pinko Pallino (ORG) Boolean (ORG) T. Schaefer (PERSON)
Originally published by arXiv CS Read original →